This is the original STEAM lesson kit, comprised of a variety of teaching materials, a flow based coding app and a wide variety of wireless electronic blocks and accessories (including exclusive blocks not found in any other kit). Number of Students: 4-6
One simple pricing model. Millions of enriching experiences. Combine lesson delivery, assessment, student collaboration and game-based learning software with this ultimate education suite. Best of all, you get these 4 leading education software platforms for one simple price.
Bring a world of coding and creating to your classroom. Bursting with a variety of hardware and software, the Classroom Kit is made for the classroom and provides everything you need to unleash your students’ creativity. Number of Students: 30
Bring interactivity to your classroom Captivating and engaging learning at every touch. Simple to use, deploy and support, the M700 series is a smart choice for schools looking to take their projector installations to the next level. Free SMART Notebook basic software included, no subscription required.
Your SMART Board® M685 interactive whiteboard features a durable interactive surface, two damage-resistant pens and SMART’s proprietary DViT® (Digital Vision Touch) technology. The SBM680 model supports dual touch, dual write and intuitive gestures, such as toss, rotate and zoom, available with multitouch operating systems, such as Windows® 7 or Mac Snow Leopard.
The easy way out for public space communication Forget all the hassle of researching and installing all components needed for digital signage. Evoko Pusco is a complete public space communication system. Everything you need in one product. All you have to do is plug in two cables. All support and warranties is guaranteed by Evoko. We have focused on the technology so that you can focus on what really matters – creating the impact you are after. For public space communication, this is the easy way out.
Active Floor is an interactive floor where you use your feet to navigate and play the different learning games. We have focused on movement since day one, and it is therefore the primary element in all our games. By working with movement and gamifcation you’ll get your students’ attention in a brand new and exciting way, and ensure their complete focus in every single class.
Move your display with only a light touch and no electric connection needed! The trend in today's audio visual market is interactivity: touchscreen displays in clasrooms, trainingscenters, video conferencingrooms and on the production floor.
move your display with only a light touch and no electric connection needed! The trend in today's audio visual market is interactivity: touchscreen displays in clasrooms, trainingscenters, video conferencingrooms and on the production floor.